Website powered by

Bunchy and the Cookie Dough

2d animation based on a story by Joyce Lankester Brisley. This is my final graduation project at Reykjavik Academy of Digital Entertainment (RADE) at the Technical School in Reykjavik, Iceland. I mostly used Adobe Character Animator for animation, After Effects for animation+compositing, Photoshop for backgrounds and editing all together in Premiere Pro. The art style is originally inspired by children book's illustration from the 1920's and 1930's, with a more painted approach used later in development.
Spring term 2019, school project.

Trilla og kökudeigið

Some sketches to determine the look and style of the animation.

Some sketches to determine the look and style of the animation.

Bunchy turnaround sketch, featuring some sketches that I didn't use.

Bunchy turnaround sketch, featuring some sketches that I didn't use.

Doughkid. I ended up using only the front side of the final puppet.

Doughkid. I ended up using only the front side of the final puppet.

Grandma turnaround sketch.

Grandma turnaround sketch.

Kitchen. Only part of it is visible in the final product.

Kitchen. Only part of it is visible in the final product.

Kitchen, dough version.

Kitchen, dough version.

Outside. This view was not used in the final product, but some assets of it was used in the intro scene.

Outside. This view was not used in the final product, but some assets of it was used in the intro scene.

Grandma leaving the house concept.

Grandma leaving the house concept.

Bedroom. Unused asset.

Bedroom. Unused asset.

Living room. Unused asset.

Living room. Unused asset.

Stairs. Unused asset.

Stairs. Unused asset.

Dough bedroom.

Dough bedroom.

Wideshot pan, outside. Unused asset.

Wideshot pan, outside. Unused asset.

Concept sketch of the dough version of the kitchen.

Concept sketch of the dough version of the kitchen.

Stove front, not visible in the final product.

Stove front, not visible in the final product.

Stove quarter view, a recolored dough version is in the final product.

Stove quarter view, a recolored dough version is in the final product.

Shelves, partly visible in the final product.

Shelves, partly visible in the final product.

Sketches of grandma.

Sketches of grandma.

Storyboard of the intro that I ended up cutting out of the final product.

Storyboard of the intro that I ended up cutting out of the final product.

Storyboard, page 3

Storyboard, page 3

Screenshots from Adobe Character Animator, including some of the problems I encountered while rigging and animating in the program.

Screenshots from Adobe Character Animator, including some of the problems I encountered while rigging and animating in the program.

Some references for the art style.

Some references for the art style.